Villain training facility 23

By Ravioli

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WIP will not work well with more then 5 people! do to the way physics work and each chain in here is using realtime physics after a certain amount of people the delay between server and everyone gets crazy,

This could be all done with baked animations and have no lag but i wanted to push the limit of the physics engine till it breaks, you will see some chain peices i have changed to static as a way to bring performance back, with all this said i hope you find some fun with this!


known issues:
performance.
clock rotating piece pivot point changes randomly.
teleports randomly grab you in random locations.